<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="siloExt.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.5"/>
  </Asset>

  <Files>
    <File fileId="1" filename="$data/placeables/meridian/flatBottomBin3609/flatBottomBin3609_diffuse.dds"/>
    <File fileId="2" filename="$data/placeables/meridian/flatBottomBin3609/flatBottomBin3609_normal.dds"/>
    <File fileId="3" filename="$data/placeables/meridian/flatBottomBin3609/flatBottomBin3609_specular.dds"/>
    <File fileId="4" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="15" filename="$data/shaders/decalShader.xml"/>
    <File fileId="13" filename="$data/shared/default_normal.dds"/>
    <File fileId="12" filename="$data/store/brands/brand_lizardStorage.dds"/>
  </Files>


  <Materials>
    <Material name="decal_mat" materialId="5" specularColor="0.203922 1 0" customShaderId="15">
      <Texture fileId="12"/>
      <Normalmap fileId="13"/>
    </Material>
    <Material name="farmSilo_mat" materialId="6" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="lambert1" materialId="7" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="lambert1" materialId="8" diffuseColor="0.8 0.8 0.8 1" specularColor="0.501961 1 0">
    </Material>
  </Materials>


  <Shapes externalShapesFile="siloExt.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="siloExtention" nodeId="15">
      <TransformGroup name="clearAreas" nodeId="16">
        <TransformGroup name="clearAreaStart01" translation="-7 0 -7" nodeId="17">
          <TransformGroup name="clearAreaWidth01" translation="0 0 14" nodeId="18"/>
          <TransformGroup name="clearAreaHeight01" translation="14 0 0" nodeId="19"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="levelAreas" nodeId="20">
        <TransformGroup name="levelAreaStart01" translation="-8 0 -8" nodeId="21">
          <TransformGroup name="levelAreaWidth01" translation="0 0 16" nodeId="22"/>
          <TransformGroup name="levelAreaHeight01" translation="16 0 0" nodeId="23"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="24">
        <TransformGroup name="testAreaStart01" translation="-8 0 -8" nodeId="25">
          <TransformGroup name="testAreaEnd01" translation="16 15 16" nodeId="26"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" nodeId="27">
        <TransformGroup name="tipOcclusionUpdateAreaStart01" translation="-8 0 -8" nodeId="28">
          <TransformGroup name="tipOcclusionUpdateAreaEnd01" translation="16 0 16" nodeId="29"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="silo" nodeId="30">
        <TransformGroup name="storage" nodeId="31"/>
      </TransformGroup>
      <TransformGroup name="visuals" nodeId="32">
        <Shape name="siloLarge" shapeId="1" clipDistance="600" nodeId="33" castsShadows="true" receiveShadows="true" materialIds="6">
          <Shape name="collision" shapeId="2" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" nodeId="34" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="8"/>
          <Shape name="decalSupport" shapeId="3" clipDistance="600" nodeId="35" castsShadows="true" receiveShadows="true" materialIds="6"/>
          <Shape name="decalLizard" shapeId="4" clipDistance="600" nodeId="36" castsShadows="true" receiveShadows="true" materialIds="5"/>
        </Shape>
        <Shape name="occluder" shapeId="5" nodeId="37" castsShadows="true" receiveShadows="true" nonRenderable="true" occluder="true" materialIds="7"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
